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Channel: Answers for "Audio continuation through two scenes"
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Answer by Lukey_BlueNose

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hi all... I'm having a similar problem... the GameObject i have attached the Audio Source to isn't being destroyed but it makes no sound when the new scene loads... check sound settings, position, 3d sound, volume etc... is there anything else that needs to be done in the script to a game object with audio apart from not destroying it for this to work? Please and thank you @TheCodeMonkey @MrErk

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